Saturday, September 19, 2009

INB280 Game Analysis: Fallout 3 (PC)

Game Summary

The third installment in the post-apocalyptic fallout series, fallout 3 was picked up by Bethesda after fallout’s original studio black isles was disbanded. Following the success of their highly acclaimed Elder scrolls games, Bethseda sought to revamp the series whilst retaining fallout’s classic look, feel and game play.

Game analysis

The game play consists of the usual assortment of fetch quests, kill-a-thons and scavenger hunts for various NPCs in exchange for cash, info and fame. Fallout 3 does mix things up however like giving you the choice of whether or not to detonate and atomic bomb that a town has be subsequently built around. Enslave people with a mesmerizing ray gun and bring them back to a man in a pimp suit. Or my personal favorite, run around hitting giant mole rats with a stick that makes their heads explode.

The game play is fun, inventive and original and the design of the game-world, presenting a 2277 America as seen by "the world of tomorrow" in 1950, provides a solid atmosphere.

For me the only disappointment is the games ending, which jumps out of nowhere and ends the game in its tracks. I hear that the DLC Broken Steel will rectify this problem and allow people to play past the games ending, but frankly your supposed to be able to do that in the first place.

Conclusion

Fallout 3 is an interesting new take on the RPG, which is mostly dominated by fantasy or sci-fi titles and provides a unique and highly enjoyable experience. The game play is fun, the game world immersive, the story and quests are funny and well written and most importantly, fallout 3 manages to blend fist paced FPS combat with slower more methodical RPG game play, something the MMORPG Tabula Rasa tried and failed at.

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